Game guide · JIEHUIDB
Pure Sequence Practice: rules and examples
Take a moment to read the table. Identify same-suit consecutive cards without substituting jokers. Return to the explanation when a decision is unclear. Keep the active rule in mind. Start a 10-question session. Read the visible rule label and wild rank, if shown. Check the relevant controls before continuing.
500 stored and rule-checked questions; ten questions per session. Questions can repeat across sessions. Practice is solo, with no rating, cash reward or account.
Give this approach a try
Work at your own pace. A wild-rank card can be natural in a pure sequence; a printed joker cannot. Use another round to revisit a decision.
Aim for this result
Identify same-suit consecutive cards without substituting jokers. The same rule applies on a phone and on a computer. Take a moment to read the table.
From the start of a round
- Start a 10-question session. Read the visible rule label and wild rank, if shown.
- A wild-rank card can be natural in a pure sequence; a printed joker cannot.
- Study the complete hand before answering. Choose Valid or Not valid.
- Read the explanation after submitting. Each question accepts one submitted answer.
- Continue to the tenth question for a session score; start another session for a new selection.
How to interact with the game
Tap the answer buttons or selected card; the deadwood exercise uses a numeric input. Next question appears after an answer. Use another round to revisit a decision. Look at the complete hand before deciding.
One way to understand the rules
Example hand: 5♣ 8♣ 7♣ 9♣ 6♣. Wild rank 4. The printed ranks are consecutive in one suit, with no joker substitution. Take the next action only when the current step is clear.
Where a round can go wrong
A clear plan starts with the current position. Do not call a group pure merely because its ranks look close. The same rule applies on a phone and on a computer.
Questions that come up during play
What is the aim?
Identify same-suit consecutive cards without substituting jokers. Work at your own pace. The same rule applies on a phone and on a computer.
How do I use the controls?
Tap the answer buttons or selected card; the deadwood exercise uses a numeric input. Next question appears after an answer. Treat this as a chance to practise one rule. Check the relevant controls before continuing.
Which format is available?
500 stored and rule-checked questions; ten questions per session. Questions can repeat across sessions. Practice is solo, with no rating, cash reward or account. Look at the complete hand before deciding. The same rule applies on a phone and on a computer.
What should I check before a move?
Do not call a group pure merely because its ranks look close. Work at your own pace. Check the relevant controls before continuing.
Can you give an example?
With 4 wild, 3♥ 4♥ 5♥ is still pure because 4♥ is used naturally. Look at the complete hand before deciding. The same rule applies on a phone and on a computer.
How many questions are available?
This exercise contains 500 stored questions. A session selects ten without repeating within that session. Use the rule sheet as a reference. Return to the explanation when a decision is unclear.
Can I change a submitted answer?
No. Read the explanation, then continue. Start another session to practise again. Look at the complete hand before deciding. The same rule applies on a phone and on a computer.
Are the answers checked against the rules?
A wild-rank card can be natural in a pure sequence; a printed joker cannot. Begin with the objective. Check the relevant controls before continuing.
Will I always see new cards?
No. The bank is finite, so another session may include a previously played question. Treat this as a chance to practise one rule. Take the next action only when the current step is clear.
What does the score measure?
The score is the number of correct answers in this ten-question session. It is not a skill certificate or a prediction of match results. Take a moment to read the table. Return to the explanation when a decision is unclear.