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JIEHUIDB

RULES & PRACTICE

How to Play Netwalk

Play Netwalk ↗

Game guide · JIEHUIDB

Netwalk: a guide for your next round

Rotate tiles to form one connected network reaching every cell, without loose ends or loops. Start a new round when you are ready to try again. A new 5×5 network is created and its tiles are rotated. Try the rule on the board, then read the next instruction.

Random 5×5 spanning-tree layouts are solvable by construction. Unique solution is not claimed; every valid connected, loop-free solution is accepted.

An idea for your next attempt

Take a moment to check the current turn. Every cable end must meet the corresponding end of a neighbouring tile; no cable may point outside the board. Start a new round when you are ready to try again.

What you need to achieve

Keep the goal in view while choosing a move. Rotate tiles to form one connected network reaching every cell, without loose ends or loops. Start a new round when you are ready to try again.

The playing sequence

  1. A new 5×5 network is created and its tiles are rotated.
  2. Tap a tile to turn it clockwise by a quarter-turn. Tiles connected to the central server light up.
  3. Every cable end must meet the corresponding end of a neighbouring tile; no cable may point outside the board.
  4. Connect all 25 cells in one network. The finish check accepts any valid complete network, not just the generator’s saved orientation.

Choosing and moving on screen

The board gives you the information needed for the next action. Tap network tiles to rotate. Use Undo for the previous rotation and New puzzle for another generated layout. Keep the goal in mind before your next move.

An example to follow

Read the position before choosing your next action. A tile with north and east cables connects only to matching south and west cables on those neighbours. Try the rule on the board, then read the next instruction.

Pay attention to this rule

Use the controls beside the game rather than guessing the rules. A tile glowing green only means it reaches the server. The whole board also needs every end matched and all cells connected. Keep the goal in mind before your next move.

Questions about this game

On this page, what is the aim of Netwalk?

Rotate tiles to form one connected network reaching every cell, without loose ends or loops. No download or player account is required.

When I start, how do the controls work?

Tap network tiles to rotate. Use Undo for the previous rotation and New puzzle for another generated layout. Scores here do not represent cash or prizes.

When I start, can you show an example?

A tile with north and east cables connects only to matching south and west cables on those neighbours. Use the labelled controls for your next action.

When I start, which mistake should I avoid?

A tile glowing green only means it reaches the server. The whole board also needs every end matched and all cells connected. You can start a new round from the game controls.

What rules and limits are used here?

Random 5×5 spanning-tree layouts are solvable by construction. Unique solution is not claimed; every valid connected, loop-free solution is accepted. A new round resets the current game.

For this game, how many people can play here?

Solo. This is local browser play, not internet matchmaking. You can start a new round from the game controls.

On this page, why are some tiles green?

They have a chain of matching cable ends to the central server. The controls work with mouse or touch.

During a round, can a cable leave the board?

No. This version has fixed boundaries and no wrapping. The controls work with mouse or touch.

On this page, is every puzzle solvable?

The generator starts from a connected tree and rotates its tiles, so the original orientation is a valid solution. Scores here do not represent cash or prizes.

When I start, must I find exactly the stored answer?

No. Any orientation with all ends matched, all cells connected and no loop completes the puzzle. Keep the current game state in view while applying this rule.

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