Game guide · JIEHUIDB
Your guide to Mastermind
Deduce a hidden four-colour code within ten guesses, using exact and misplaced feedback. Start a new round when you are ready to try again. The computer chooses four positions from six colours; repeated colours are allowed. Try the rule on the board, then read the next instruction.
Four positions, six colours and ten guesses, with repeated colours allowed. This is an independently coded free colour-code puzzle, not an official branded edition.
One thing to notice as you play
Keep the goal in view while choosing a move. Check guess records your attempt. Exact means correct colour and position; misplaced means correct colour in another position. Keep the goal in mind before your next move.
Understand the aim
A careful first move helps you understand the round. Deduce a hidden four-colour code within ten guesses, using exact and misplaced feedback. Start a new round when you are ready to try again.
The steps to play
- The computer chooses four positions from six colours; repeated colours are allowed.
- Select a code position and then choose a colour. Fill all four positions.
- Check guess records your attempt. Exact means correct colour and position; misplaced means correct colour in another position.
- Each secret peg can match only one guess peg. Use the feedback to narrow the next guess.
- Find all four exact positions to win. After ten unsuccessful guesses the secret code is revealed.
How your actions work
The board gives you the information needed for the next action. Tap one of four positions, then a labelled colour button. Numbers identify colours as well as the swatches. Press Check guess only when all slots are filled. Keep the goal in mind before your next move.
Learn from a sample situation
The board gives you the information needed for the next action. For secret 1,1,2,2 and guess 1,2,1,3, feedback is one exact and two misplaced. The extra 3 has no match. The game area remains available above the explanation.
A common point of confusion
Four misplaced matches do not mean four exact positions. Also, repeated colours must not be counted more times than they appear in the secret. Try the rule on the board, then read the next instruction.
Game-specific help
During a round, what is the aim of Mastermind?
Deduce a hidden four-colour code within ten guesses, using exact and misplaced feedback. Use the labelled controls for your next action.
During a round, how do the controls work?
Tap one of four positions, then a labelled colour button. Numbers identify colours as well as the swatches. Press Check guess only when all slots are filled. The worked example offers another way to follow the rule.
Can you show an example?
For secret 1,1,2,2 and guess 1,2,1,3, feedback is one exact and two misplaced. The extra 3 has no match. A new round resets the current game.
On this page, which mistake should I avoid?
Four misplaced matches do not mean four exact positions. Also, repeated colours must not be counted more times than they appear in the secret. The controls work with mouse or touch.
When I start, what rules and limits are used here?
Four positions, six colours and ten guesses, with repeated colours allowed. This is an independently coded free colour-code puzzle, not an official branded edition. The controls work with mouse or touch.
On this page, how many people can play here?
Solo. This is local browser play, not internet matchmaking. A new round resets the current game.
For this game, can the secret repeat a colour?
Yes. Any of the six colours can appear more than once. Scores here do not represent cash or prizes.
What does misplaced mean?
The guessed colour appears in the secret but not at that position, after exact matches have been accounted for. A new round resets the current game.
On this page, are colour numbers part of the rules?
They are labels for accessibility; the number and its colour refer to the same peg choice. The worked example offers another way to follow the rule.
For this game, can I see the answer?
The answer is shown when you solve the code or use all ten guesses. The instructions above use these same rules.